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Adventure Land - The Code MMORPG

Halloween is here! Face the Headless Horseman at midnight realm time, fight through graveyard waves, and go Trick or Treating. Earn equipment, cosmetics, and the animated Sinister Laugh emote. In Witch's Cipher , collect ingredients and work with other players to crack a secret recipe using clues, logic, or CODE. After Halloween, the puzzle continues as a rotating daily event. The new Events window shows active seasons, daily activities, and what's coming over the next 7 days, in your local time or realm time. Choose REMIND on an event to get an in-game log reminder 10 minutes before it begins. I started Adventure Land in 2016, and now work on it with Oragon. You'll know me in-game as Wizard. Adventure Land is an open-source indie MMORPG where ANYONE can CODE —not just one character, but a whole party in a world shared with other players. Start by fighting monsters, finding gear, and exploring. Play manually or try the working default CODE. You don't need programming experience. When you're curious, open the editor and change one line at a time. A small idea can become the routine your whole party relies on. Then it becomes your own kind of idle MMORPG. Your party hunts while you work on its next improvement. A boss appears, a new craft catches your eye, or someone needs a hand. Check in, change your plans, and see what your characters can do next. Early levels come quickly. Beyond them are rare finds, ambitious crafts, and party setups you can keep improving for years. Your characters, items, and CODE stay with you. There are no seasonal wipes. Join established players at bosses and events while building a collection of your own. The Tutorial includes a JavaScript Crash Course for when you want to start changing CODE yourself. The Progression Guide looks at your character and equipment and suggests useful farms, gear projects, and where to find the items and materials you need. As you explore, nearby INFO links appear at relevant NPCs, services, gathering spots, and dungeon entrances. Open them when you want help. The guides explain how things work manually, then show CODE instructions and examples for automating them. The guides keep growing, with ongoing work from Wizard and the community to explain more of the game's features. Available in 32 languages , with translated menus, dialogue, tutorials, guides, and CODE documentation. Item and map names stay in English so everyone can use the same names when trading and talking about the world. Play on Windows, Linux, or macOS. Your Merchant can go fishing or mining while the rest of your party hunts. Different spots have different finds, so it's worth trying somewhere new. In the Cave of Many Dreams , take up to 3 characters on a daily adventure, with one run per account. Rescue a traveler, hire some help, or take a side in a fight. Bring your own equipment and keep the loot you earn. Death inside doesn't cost you XP, gold, or items. There's a Tavern with dice and a slot machine if you feel like risking some of that hard-earned gold. Then there's Spooky Town, where an invisible statue has a rather unusual appetite for items. Not every strange thing in this world is a monster. Visit the Citizens and see what they're up to. Follow a seasonal event, collect an unusual cosmetic, or find a use for something you've been keeping in the bank. A familiar place can give you a new reason to return. Control up to 4 characters at once: 3 adventurers and a Merchant. Have a Priest keep your fighters alive, give a Paladin a protective role, and send your Merchant to sell the loot. Each character can run its own JavaScript and communicate with the others. You can also party up with other players. Automate a potion first. Then teach your party to travel, choose targets, heal each other, manage equipment, or trade. The interesting part is getting those pieces to work together in a live world, alongside everyone else's characters and CODE. Use the built-in editor and documented JavaScript API to t

USD 5.75

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